The desolate and dying city of Grant is atmospheric, and chancing across the few people still left alive who haven’t lost their minds – whether that’s in a face-to-face encounter or in Bloodborne-esque conversations through locked doors – feels like a significant event. It’s a well-realized setting, and works on several levels. "The story itself isn’t going to knock your socks off – perhaps because it mostly plays second fiddle to the combat and exploration – but the central premise and aesthetic are strong enough to support the entire experience in and of themselves." You play as a band of mercenaries sent in to rescue civilians, aid the few who resist the cult, and save Grant from the forces that thwart it. Those who walk the streets have to contend with not only the fog, but also with a fanatical cult that wreaks havoc on what remains of the city. Large numbers of the decaying city’s population have been forced indoors, and these citizens who are afraid to exit their homes choose to hunker down and shut themselves off from the outside world. In an age of alchemy and nascent technology, Grant is enveloped in a thick fog that inflicts madness upon its denizens. Set in the city of Grant, Black Legend immediately shows that it’s seeping with atmosphere. Right off the bat, Black Legend had its hooks in me. Even though it’s not exceptional at any one thing in particular, as a whole, it’s a solid package that fans of the genre shouldn’t skip. It’s not a perfect game, and some parts of the experience could have definitely been more polished and fleshed out, but it succeeds in what it sets out to do. If you’re a fan of strategy RPGs, Black Legend is an easy game to recommend.
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